![]() This perspective involves the Purists' idea of creating a new Earth, where old Earthlings can migrate and use as their new home or 'Promised Land'. This, in part, is where the challenge lies because the Colonists arrive late game, when free land is most scarce. The player will need to protect them from other factions, as well as find space for them to settle. The next goal is to summon and settle 20 colonists on the new planet. The player must launch a Lasercom Satellite to establish contact, and build an Exodus Gate (wonder) back to Earth. This victory is achieved with the Purity affinity, and consists in organizing a colonization wave of Earthling survivors. In theory, you may be able to find one of the two pieces of The Signal within the first 100 turns if you stumble on one piece in a Progenitor ruin soon after you start. The Contact victory is potentially the fastest victory possible.
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